Feast of the Tide
System: Daggerheart
GM: Richard Keir
Players: 6
Tags: Beginner friendly
Each year, the coastal community of Lowtide Plover gathers its tidal harvest fish, shellfruit, and sea-grown kelp to offer it to the ocean in a sacred ritual known as the Tidal Feast. This offering keeps the sea generous and the surrounding beasts at bay.
This year, the feast is gone.
The harvest vanished overnight within the Plover Caves, a network of tidal pools and deeper caverns sacred to both villagers and the Fishfolk who dwell there. Worse still, the pools have turned acrid, fish float belly-up, and something massive has disturbed the deep stone.
Raids on Lowtide by the Fishfolk have echoed with blame and anger, as all is sour in the tidal pools.
You have been sent from Elmore to help the locals and investigate the rumours, and maybe grab a spot of sea-side lunch along the way.
This is an introductory adventure into Daggerheart using the Beast Feast Campaign frame. It is light hearted in tone and suitable for all skill and experience levels.
Featuring pre-generated characters for ease of getting started, all appropriate for the adventure.